//
//  Volimg_proc.h
//  V3D_Cocoa
//
//  Created by yang liang on 11-3-30.
//  Copyright 2011 __MyCompanyName__. All rights reserved.
//


#import "V3d_basicdatatype.h"

typedef unsigned short int USHORTINT16;

bool minMaxInVector_char(unsigned char * p, V3DLONG len, V3DLONG *pos_min, unsigned char *minv, V3DLONG *pos_max, unsigned char *maxv);
bool minMaxInVector_int16(USHORTINT16 * p, V3DLONG len, V3DLONG *pos_min, USHORTINT16 *minv, V3DLONG *pos_max, USHORTINT16 *maxv);
bool minMaxInVector_float(float * p, V3DLONG len, V3DLONG *pos_min, float *minv, V3DLONG *pos_max, float *maxv);
